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Nick
Experienced Roboteer
Joined: 16 Jun 2004
Posts: 11802
Location: Sydney, NSW
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Hey, I'm not bagging your bot, I just don't want to spoil an elegant design a lot of brute force. As I see it, A horizontal spinner will be hitting either the jaws, or a wheel, or the exposed back of the actuator - most of the steel parts are protected by the soft chewy bits. A vertical spinner could potentially do even more damage.
Comparing the exposed wheels to my bots is not valid: a) my wheels are small and only partly exposed and b) a vertical spinner has what I call a wide perimeter weapon that naturally protects the wheels. As I recall, neither Jolt or Scissorhands has ever had a terminal wheelectomy, just minor hits. I only need to turn towards an attacker about 45 degrees to protect the wheels and start my own attack. Vertical spinners have to work a bit harder as they have a more focused weapon - they might have to turn into an opponent by 90 deg. or more.
By comparison, your crusher needs to turn at least as much as a a vertical spinner and the weapon action is far from instant. Most spinners will be hitting your bot around 80 times per second - you need to stop the blade and start crushing or at least clamping in 0.0125 seconds, which that actuator is just not capable of.
My suggestion is to up-size the design to the no-spinner lightweight class, where it would be a real threat.
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Thu Aug 28, 2008 8:21 pm |
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Nick
Experienced Roboteer
Joined: 16 Jun 2004
Posts: 11802
Location: Sydney, NSW
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I hardly think 'scared' is a good term, I just don't want any recriminations when chewy bits meet blade - its inevitable after a few rounds. I am not over thinking an attack with a spinner at all; its attacking the moment something moves inside the sweep of the blade. Draw the smallest possible circle around your bot and the bits that touch the circle are going to get hit first, no matter what either competitor does. If the outside parts are a weapon or armour, that's good, if its wheels, that's terminal.
In a match against another spinner, I try to think mostly defensive, in a match against anything else, I just think 'keep weapon pointed at other bot, advance, repeat' - that is definitely not over thinking it! In fact your point is my point also - the other bot isn't sitting still and just taking it. In the case of a spinner, its giving you a demo of Newton's third law about 80 times per second. Bots with wedges or armour can deflect the rule, other bots just get ruled.
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Thu Aug 28, 2008 11:05 pm |
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