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Judging - DCSA system
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Rotwang
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Joined: 15 Jun 2004
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How about we just double the entry fee and buy Judge Dave a ticket.
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Post Tue Mar 06, 2007 7:36 pm 
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Rob Team Rotwang



Joined: 19 Jun 2004
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How about we both have a grudge match, would that make you feel any better Trent?

Be mindful though, outcomes of grudge matches still count in the ranking Razz

Post Tue Mar 06, 2007 8:07 pm 
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Valen
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the larger the pool of judges the more accurate the result.
one would assume.

I am wondering if for "big" events we go to 7 judges?
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Post Tue Mar 06, 2007 9:01 pm 
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assassin



Joined: 27 Jun 2004
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quote:
Originally posted by Rob Team Rotwang:
How about we both have a grudge match, would that make you feel any better Trent?

Be mindful though, outcomes of grudge matches still count in the ranking Razz


I may have been misunderstood, there is no need for a grudge match you are the deserved champ man! I don't go into battle without already accepting that I might lose.

Feel better? It would be pretty greedy for me to wish for a more successful start to robot combat. I feel just fine Laughing .

Rankings are only good for bragging rights, not high on my list of things to care about.

My questions in this topic and to Dave were only to get a better understanding of combat judging(I still haven't read the rules Confused ). So if I ask a question and you have an answer please answer, not just ignore Laughing .
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Post Tue Mar 06, 2007 9:40 pm 
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Knightrous
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Trent, you have it all wrong, when your a new comer, you have to server out of mandatory n00b sentence. You have to lose your first 10 battles Laughing
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Post Tue Mar 06, 2007 10:16 pm 
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decalkins



Joined: 31 Aug 2004
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quote:
Originally posted by Daniel:
I believe that Dave told my brother in India that American judges don't rely so heavily on their judging system as some of us think they do. They watch the fight, decide who won from their point of view in much the same way that the an audience member does and then fudges the points to make their choice stick. The points and guide lines are there for us builders, who are way too picky about such things.


Nope. It's the opposite - we rely on it. We go through the points (damage, aggression (we dropped strategy), and tally. There are no suprizes though. WIth a 6 pt spread on damage and 5 on aggression, there's not a lot of problems deciding obvious matches. HOwever, the thing that gets judges in trouble, is static spinners - they sit there, and the other guy attacks. We don't dount damage done to a robot who's attacking a passive spinner.

We were almost lynched by Marc Thrope himself for a call in which a spinner lost against a brick - the brick's parts were spread all over the area, and the brick could barely move - though it could move. But the spinner never once was aggressive, so nonoe of teh damage counted...

Post Wed Mar 07, 2007 6:05 am 
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Daniel
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quote:
Originally posted by decalkins:
Nope. It's the opposite - we rely on it. We go through the points (damage, aggression (we dropped strategy), and tally.


Well my brother isn't very easy to understand sometimes. He tends to talk to me like I already fully understand everything he is talking about. Which is one reason why I keep thinking Avenger lost half its fights in India, even though I read somewhere that it won every fight. He told me the axe jammed while it was upside down in the last fight, but didn't tell me it was during a victory dance after it won.
I guess he only told me half of what you said.



I still reakon we should use audiance members as judges and not give them any guide lines. Grab 9 at random and if one has to leave get another one. Gets the audiance more envolved and if you loose it was because you wern't entertaining enough. Hmmmm, Aaron won't like that.

Post Wed Mar 07, 2007 8:19 am 
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Knightrous
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Won't worry me Cool
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Post Wed Mar 07, 2007 8:37 am 
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Valen
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sounds good to me, most of the time ;->

I prefer builders though, they know about whats actually going on. But go with a gut feel rather than a technical scoring system. Enough judges and your result should be fair
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Post Wed Mar 07, 2007 8:49 am 
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Rotwang
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How about the British way, we could build a big pit and use Bulldoze as a house Bot to push everyone in the pit, whoever survives is the winner. Very Happy
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Post Wed Mar 07, 2007 9:17 am 
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Daniel
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Will they let you dig a pit into Sidetrack's floor?
I suppose Avenger already started to in Andrew's shed.

Post Wed Mar 07, 2007 9:35 am 
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dyrodium
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Laughing Orbit tried to dig a pit and they filled it in straight after the match! Laughing
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Post Wed Mar 07, 2007 12:46 pm 
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Spockie-Tech
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We could have it there if you like Razz

The possibility of a pit (that only opens towards the end of a match that has been a bit slow) has been discussed with Sidetracked.. problem is we would have to elevate the floor or the whole arena, or as you said, dig a hole in the floor.

Since the current arena floor is getting quite battered now and will probably be replaced before the next event I'll see if they are interested in adding something like that.
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Post Wed Mar 07, 2007 12:58 pm 
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Knightrous
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quote:
I still reakon we should use audiance members as judges and not give them any guide lines. Grab 9 at random and if one has to leave get another one. Gets the audiance more envolved and if you loose it was because you wern't entertaining enough. Hmmmm, Aaron won't like that.


Lets build walkers too Laughing Oh and 10ft flame throwers Laughing
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Post Wed Mar 07, 2007 1:03 pm 
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Rotwang
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Thinking about it logically public shows with paying spectators exist to entertain the crowd.

Having decisions that agree with who the crowd thought won is desirable.

The first RobotWars used this method I think.

It’s a bit difficult to tell sometimes as in burn out comps but it works.

Selecting a number of audience members and perhaps giving then a simple judging sheet, maybe rotating through the audience might be worth a try.

I would be happy to try.

I think a lot of the audience has seen the UK Robot Wars or they wouldn’t be there in the first place.
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Post Thu Mar 08, 2007 11:30 am 
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