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Spockie-Tech
Site Admin
Joined: 31 May 2004
Posts: 3160
Location: Melbourne, Australia
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I wasnt super impressed by some things in the last ep, but probably nothing different to my usual battlebots whinge plus i have a cold and feeling pretty sooky at the moment, so sorry if I come across whiny.
The inertia labs guys did the same anti-spinner keep-away-stick trick they did years ago with T-Minus vs Hazard, although back then they used a glove with a raised finger to cover the stick prior to the match.. It worked back then, ending Hazards unbeaten reign, but didnt work so good this time.
A couple of lucky shots for Ray there. Broncos tyre landing on the blade and getting ripped off, immobilising bronco, and that they kept the immobility countdown running on that last hit when he "dropped his guts". They probably should have restarted the 10-second countdown then, since Bronco *did move, even it was only cos ray hit him Had the done a countdown restart, they would have *both been out.
2nd fight. another good fight ended by those stupid screws. They've got to get rid of them, they're such an instant-death the way they jam up with your robot wedged in them. Pathetic, was looking like quite a good clamp/control fight up to then.
Last fight was a bit lame, with rays batteries (?) smoking up and taking out his weapon, and Bite Force's tracks jamming up. Still, good driving by Bite Force ensuring he took the big hits on the wedge and took very little damage from the blade elsewhere. a fairly deserved win, although Im not a big fan of robots suddenly sprouting wedges for some matches when faced by spinners.
Looks like lots of people are going Lipo these days and paying the price. Quite a few bots went down to smoke'n'flame.. I know they're the lightest, but really, are they worth the weight saving over A123's given their reliability and damage-your-own-bot record ?
Overall, good to see them back on TV, but I think the format could use some tweaking.
*Waayy too much fluff and not enough meat. *7.5 minutes of fights (including the rumble), in a *42 minute show. (and thats with commercials edited out!! ) Pad Much ?
They should make the field bigger than 24, pre-seed the experienced professionals, and have a pre-qualifying elimination for a few "n00b" spots. Minimise the production costs for the first few days, let the newcomers battle for a spot in the main event with just a camera or two,
Then they would have more interesting "qualifiers" content to pad with, rather than all the other crap they put in there that *everyone is going to fast forward/edit out except those watching it on 1st TV screening live.
Totally dump the flip-out zones (as well as the screws). that was always such a lame way of ending a fight, Im sad that BB added to them their arena. The Kill saws should pop up permanently in the last 30 seconds of a fight. a bit like a pit opening. The only thing they improved arena-wise was giving the teams control of 1 hammer each, and I think they might be best only enabled in the last half or something. _________________ Great minds discuss ideas. Average minds discuss events. Small minds discuss people
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Mon Jul 27, 2015 7:14 pm |
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