Joined: 19 May 2010
Posts: 3973
Location: ipswich QLD
Hi guys
So what else did we need to change with the count down timer?
change -count up to count down.
-give a warning at 2min(for dropping the ant door)
-give a longer time at begining(45sec?)
Joined: 18 Jun 2004
Posts: 3842
Location: Queensland near Brisbane
Were you going to put in something after the first minute? A beep or something. _________________ So even the rain that falls isn't actually going to fill our dams and our river systems
Tue Sep 06, 2011 6:19 pm
miles&Jules Experienced Roboteer
Joined: 19 May 2010
Posts: 3973
Location: ipswich QLD
Hi Phil
Yeah can do that. So a beep after a minute and then maybe two beeps after at the two minute mark?
Last edited by miles&Jules on Wed Sep 21, 2011 11:49 pm; edited 3 times in total
Tue Sep 06, 2011 7:21 pm
Knightrous Site Admin
Joined: 15 Jun 2004
Posts: 8511
Location: NSW
I would really like to pull the count down sounds from Team Fortress 2, they are really good and would suit the whole robot theme
Found a bunch of sound clips on Youtube
http://www.youtube.com/watch?v=YvsEMDGSGSc
5:43 - 2 minutes remaining in the mission
6:05 - Mission ends in 10 seconds
6:12 - Mission ends in 60 seconds
There is a few other count down numbers in the clip that you could splice together _________________ https://www.halfdonethings.com/
Tue Sep 06, 2011 7:40 pm
miles&Jules Experienced Roboteer
Joined: 19 May 2010
Posts: 3973
Location: ipswich QLD
He He... will give them a go...good finding Aaron. they sound like a demented teacher I had once. _________________ Miles Blow - Julie Pitts
www.mulesfilm.com.au www.wombokforest.com.au
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