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NSW Season 8 - 2011
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dyrodium
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Doesn't sound too futile to me, testing is testing and we havn't had a good build day in quite some time. (we need a club meeting hint hint). So who'll call it?

Beetles?

When? Smile 27th of Sep sounds good to me?
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Post Sat Aug 20, 2011 11:42 am 
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Nick
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The 27th is a Tuesday Confused,Would the 25th be what you meant? That would definitely work for me.

Post Sat Aug 20, 2011 12:24 pm 
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dyrodium
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Derp! 24th! Rolling Eyes A Saturday like we used to do?
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Post Sat Aug 20, 2011 12:43 pm 
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Jaemus
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24th works for me

Also free 17th

1st Oct definately out
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<Patrician|Away> what does your robot do, sam
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Post Sat Aug 20, 2011 1:31 pm 
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dyrodium
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Dredge dredge dredge :
(I hear no objections...)
NEXT EVENT: 24th of September.

Location: If we're playin with feathers its gotta be Jeffs...

What: Feathers and Beetles (beetle turn out at serial space was shameful. Moar beetles!)

For feathers, we can do a proper comp or something less destructive in preparation for the Brisbane event.

I may be able to bring the beetle arena components as well as all our other newly acquired assets eg. CO2 extinguisher. Also got all relevant dockets saved from arena construction and event stuff. Arena needs a home...

Discuss. Cool
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Post Sat Aug 27, 2011 6:33 pm 
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Nick
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I will have at least one smaller bot, but the feather will still be purely in test mode, just for driving around an measuring traction and current draw.

Regarding the ant arena: what upgrades would NSW builders most like to see:

Different lighting.

Trapdoor

Internal video camera and TV projector

integrated base on wheels. probably a bit lower than your average table height

Something else...

Post Sat Aug 27, 2011 6:49 pm 
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Glen
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Hazards/pit fo sure.

Testing of the feather only at this stage. Probably would only get the new battery in time just for then. Beetle or ant im easy with tbh
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Post Sat Aug 27, 2011 6:50 pm 
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dyrodium
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Alright feather testing sounds good, something like a build day, mebeh can film for Steve's peace of mind. Laughing

I'm easy with the arena, but it did get mega hot at serial space, perhaps we need some cooler LED lighting?
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Post Sat Aug 27, 2011 8:03 pm 
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Jaemus
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agree with Glen, pit for sure, Nick

Im down, argh, build a feather in under a month Razz
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<Patrician|Away> what does your robot do, sam
<bovril> it collects data about the surrounding environment, then discards it and drives into walls

Post Sun Aug 28, 2011 1:41 am 
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marto
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Might I suggest putting pit on the edge of the arena rather than in the center. I like having the pit but when its in the center the fight becomes all about trying to stay out of it. And a lot of fights end with one robot accidentally falling in.

Steve
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Post Sun Aug 28, 2011 11:10 am 
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dyrodium
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I kind of like the idea of an interactive pit... Perhaps one that only opens if a robot rams a switch or one with an LDR and detects a bot on it for a certain number of seconds before deploying? Our ant arena may be a little small for just a normal wide open pit. Confused
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Post Sun Aug 28, 2011 11:22 am 
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Nick
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Isn't our arena about the same size as the old QLD one? I was going to make a double door, with each side indepentently controlled by a giant servo, so we can start by opening just half the pit - lots of possibilities!

We can certainly make it interactive; another option is to have an audience controlled button that opens the pit for a short time - something that could be tied to the premium tickets.

Post Sun Aug 28, 2011 11:44 am 
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Glen
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hah yeah totally, a robot wars pit would be sweet. I used to love it when the competitors used to smash the button off the arena XD
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Post Sun Aug 28, 2011 11:46 am 
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dyrodium
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And a floor flipper! Shocked XD
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Post Sun Aug 28, 2011 11:52 am 
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Nick
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Perhaps if I bought some more micro butane torches, we can have a flame pit. Laughing

Post Sun Aug 28, 2011 12:37 pm 
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