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Super Featherwieght
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chrisjon65
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Super Featherwieght

Very Happy A subject we have been chatting about for short while is possibly looking at something similar to battlebots 'sportsman class'.
im not sure of their criteria but what do you all think of this
20kg weight limit, spinners can compete in the class but must be no more than 13.6-14kg any robot over 14kg can have a weapon but of the non spinning type [i think we know what i mean by spinning weapon] Wink
crushers,flippers ,lifters,thwack,ram,wedges bots are all ok
at least this way spinners can still compete ,granted against more armour but i think most of the spinners i compete against would still woop a lot of heavier robots.
so lets talk about it ,i think its a gradual step up towards genuine lightweights but more of a slow progression, without the extra cost of upgrading electronics drives ,batteries etc ,but is incouraging the use of varied weapon genre which i can sense everyone is desperate to do and see
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Post Sun May 06, 2007 8:21 am 
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Rotwang
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I think it comes back to what the EO rates his arena at.

Sidetracked can only run Featherweight spinners but the Junkyard was happy with Lightweight spinners.
Sidetracked was even having second thoughts about lightweights at all.

If BattleShed allows heavier weight classes the Rotwang team is happy to participate. Twisted Evil
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Post Sun May 06, 2007 8:43 am 
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Daniel
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My brother and I will be sticking with the international standard, if we ever get the poms and yanks to agree, which means feathers and lightweights and nothing in between. We want to move our lightweight and heavier competitions into an off road format for quite a lot of reasons including disadvantaging some of the boring robots. The rules remain the same with every other competition so that any off road robot can compete on an American or English flat floor arena.

Adding more weight classes seems to have caused a few problems in America and I don't like seeing people copying mistakes. We won't say you can't do it but a super feather will change into a lightweight when it crosses the border.

Post Sun May 06, 2007 9:46 am 
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Glen
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i think ill finish my lightweight at 26kg thanks Razz its getting there mind you.
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Post Sun May 06, 2007 9:55 am 
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Knightrous
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I'd rather see a sportsman class at the 13.6kg limit without spinners. That way beginners can choose to start in the sportsmans, get a bit of experience then shift their existing bot straight to the fully fledging class with no modifications.

And with my new bot, I'd be able to compete in both classes Cool
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Post Sun May 06, 2007 10:37 am 
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Valen
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works for Plan-C ;->
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Post Sun May 06, 2007 10:39 am 
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Rotwang
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13.6 without spinners= boring. You can always tap out. Smile
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Post Sun May 06, 2007 10:45 am 
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cerberus3112



Joined: 05 Dec 2005
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The young swalow does learn by experimenting but by being thrown into the middle of it then it's either and learn or die. Laughing
By that I mean you learn faster by going in there losing and coming back then starting slow and playing safe at leasts thats my way of learning.
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Post Sun May 06, 2007 2:53 pm 
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Fish_in_a_Barrel



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I don't know what happens over there, but I don't think I've heard of people not competing for fear of spinners.

Post Sun May 06, 2007 3:26 pm 
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Rotwang
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Come on, the chance of fighting a spinner is what really gets the adrenalin pumping.

What’s the point of playing rock paper without the scissors?

The no spinner lightweight has had little interest maybe this is why.

At least Sarge is moving in the right direction.

Of course that depends on weather a flat floor arenas comp for lightweights is a good idea or not as it makes the arena a lot more expensive.

The main advantage of 2 classes is it lets a builder drive 2 bots at an event.

Potentially more fights to keep the public, the EO’s and the builders happy.
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Post Sun May 06, 2007 3:52 pm 
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Fish_in_a_Barrel



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So could it just be simplified to a featherweights class and a feather spinner/lightweight class?

Post Sun May 06, 2007 4:01 pm 
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Rotwang
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Daniels Junk Yard arena uses double the thickness of the sidetracked arena so he is confident it can handle lightweight spinners.

Artemis in Sidetracked arena and I would be standing back.

The no spinner lightweight comp was a compromise from the start, it was an experiment.

At the moment the Junkyard isn’t running events and the lightweights have been relegated to fillers with such a low priority that no one even bothers to work out who won.

In my opinion it’s up to the EO’s.

If the wont Lightweights they need to build safe arenas and then hope that we build bots for that class, a big risk for possibly more wear and tear on there arena or a very small field.

As I said the pay of for them is that they will get more total fights to keep there customers entertained.

So yes a proper 60lb lightweight comp with spinners is posable.

Just not sure its a good idea. Smile
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Post Sun May 06, 2007 4:45 pm 
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chrisjon65
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Very Happy that really is the issue with full blown 26kg robots the current arenas i dont think are sufficient.the thought of a 26kg 'jolt' is not a pretty thing.
the idea of super featherweight is to slowly build up our weight classes that encourage a wider weapon range ,without higher cost to builders and EO's .
As time progresses and funding increases through whatever sources arenas can be strengthened etc and we can ultimately move to 26 kg robots without disciminating against spinners and keeping interest alive at the same time
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Post Sun May 06, 2007 7:42 pm 
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Valen
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there isn't much difference between a 20kg jolt and a 26kg jolt from the POV of the arena.

The no spinners in LW rule isn't a bad thing at the moment I feel. and 26kg does give you enough room for hydraulics and other assorted things if you don't have to worry about armor.

The only arena damage that i see happening is from bots hitting the walls. perhaps some kind of "boxing ropes" type setup would counteract this.

as far as inventing new weight classes, I'm against it.

"standards" are there for a reason, inventing new "standards" defeats the purpose.
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Post Sun May 06, 2007 9:34 pm 
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chrisjon65
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quote:
Originally posted by Valen:
there isn't much difference between a 20kg jolt and a 26kg jolt from the POV of the arena.



jolt wouldnt be aloud to be at 20kg as i stated spinners must remain at 13.6kg
so rather than come to a comprimise that doesnt descriminate against spinners is it easier just to go with the flow or do we come up with alternatives??
so why cant we over here in Australia set a standard for once. you never know they might follow us
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Post Mon May 07, 2007 5:38 pm 
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