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Damage
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chris



Joined: 18 Jun 2004
Posts: 160
Location: Brisbane


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To me a good battle is where both robots work to their full potential
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Mr "squirt"
Team Blazing Star

Post Mon Jul 05, 2004 4:04 pm 
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DumHed
Experienced Roboteer


Joined: 29 Jun 2004
Posts: 1219
Location: Sydney


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well if something's not working then that's its full potential for that battle Smile

Battles will get better and better once people iron out all the reliability issues that tend to plague the bots.
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The Engine Whisperer - fixer of things

Post Mon Jul 05, 2004 5:27 pm 
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3Faze



Joined: 26 Jun 2004
Posts: 99
Location: Lincolnshire, UK


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Red mist happens.

Post Wed Jul 07, 2004 9:19 am 
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timmeh
Experienced Roboteer


Joined: 20 Jul 2004
Posts: 2523
Location: Victoria


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i think that if you choose to compete in this sport you accept that your bot might get trashed and you have to deal with it .
but if you do have a spinner like me or a crusher you shouldent delibretly go for the electronics if you for any reason know where the electronics are in that bot then just try to avoid them go for the rest of the bot but if you happen to hit the electronics say the apponent came at you from a diffacult angle and you had to act fast then shit happens bad luck for your apponent it happens cant be helped
as for the tapout thing i say if the match starts and 30 seconds into it your bot gets smashed in two and you cant move then its not fair that you have to watch it get torn appart into confettie for the reast of the 2 1/2 mins the match should end 30 secs after your imobleised you clearly lost.
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Tim Team Reaper.

Post Thu Jul 29, 2004 10:16 pm 
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andrew



Joined: 16 Jun 2004
Posts: 3110
Location: Castle Hill, Sydney. N.S.W


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Exactle, Similar to the american rules with their system. This sport is about having fun and watching your robot get torn apart after you are imobilised isnt fair nor fun. If its during battle then thats something else but not after your immobilised or your opponent is immobilised.
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Andrew Welch, Team Unconventional Robotics

Post Fri Jul 30, 2004 8:00 am 
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